By the Emperor, morphine is great.
Well we somehow survived the Tyranid incursion. We received new orders to secure our deck as it was at risk. After assembling some helmsmen and ordering them to aid their comrades we set off to secure the deck. This may have been a mistake. Practically seeping from every crevice, shadow and vent the ’Nids scurried forth devouring almost everything in their path. Our attempt at rescuing a squad of helmsmen had failed and soon we were in rather dire straits ourselves. I was already heavily injured when the first wave of ’Nids closed on me, tearing through my flak like paper. No matter the volume of las or flame their numbers were too great. Then came the first rescue of the night. A bellowed warning had us hitting the deck as las and streaks of lightning streamed across the room, ending another wave of ’Nids. After picking ourselves of the deck we were met with Sub-Lieutenant Koldon and her specialist squad. She had apparently been given orders to secure the deck as well but had taken numerous casualties already. It seemed obvious we should group and continue the mission. Wanting to get eyes on the rest of the deck, I ordered Specialist (Noctine) Karpath to use a nearby cogitator. Specialist Mordecai accompanied.
The situation rapidly deteriorated.
There was some screaming and gunfire as the specialists fled the room. They weren’t very helpful with their description of the threat other than it being “big and scary”. They managed land some good hits on it however detaching a taloned arm. After a cursory examination, I concluded the threat was a Lictor. After briefing the team on what a Lictor was, for reasons unknown, Specialist (Noctine) Karpath sent one of his metallic appendages into the vent where it fled. It had not fled far. Then began a rather panicked attempt to prevent Specialist Karpath from being dragged into the vents and eaten. We were rather successful, to the point where we cut the vent down and stunned the Lictor, leaving it open to volleys of fire. Somehow it survived. Note to self requisition higher grade weaponry for the team, this outcome was unacceptable. The Lictor fled and paranoia began to set in. To cut things short I will simply say a number of ridiculous plans were attempted with no success. Eventually we received orders to terminate what ‘Nids we could and that reinforcements would be arriving shortly and to not shoot them. Having to be ordered to not shoot the reinforcements is a bad sign, if only I understood just how bad. Then the Lictor dragged of a member of Sub-Lieutenant Corden’s squad. We gave chase, hoping to finally end that overgrown bug.
Instead we were now in a narrow corridor, completely surrounded with a Tyranid Warrior between us and escape. Stun grenades, las and torrents of both normal and warp fire was not enough to neutralise the threat. With more ‘Nids arriving behind us and the Tyranid warrior stubbornly refusing to die things looked dire and I was on death’s door. Then I’m pretty sure I heard Eldar talk and I was being dragged into a room. There was a lots of gunfire and what I assume was sounds of extreme Tyranid pain. That was rescue number two. Unfortunately it was like someone was making a twisted mockery of my worst nightmares as apparently we had DARK ELDAR as backup. Between my wounds and my fear I nearly passed out. I understand that Rogue Traders have the authority to deal with xenos, but hiring DARK ELDAR mercenaries!? What the fuck!? Thankfully I managed to get Specialists Tapt and Verium to drag me to the nearest medbay and away from those monsters. Specialist Tapt distinguished himself in this matter by finally acquiring the painkillers I had desperately needed for the last hour.
Despite mounting casualties, it could have went a lot worse. Needless to say I think the team will not be combat ready for a while. I won’t be at any rate. Now I have been lucid enough to write this entry which means I have been lucid too damn long. Final observations before my next dose of morphine.
Specialist Tapt: Solid performance held back by inferior weaponry. Use of stun grenades was on point. Medical treatment and acquisition of painkillers has distinguished him once again.
Chaplain Ratcliffe: Large amount of confirmed kills with heavy flamer. In addition to his inspirational sermons, superb work. A little too eager to use his flamer to solve every problem but I suppose when you have a hammer…
Specialist Verium: Professional as always. Unfortunately numerous high priority targets were not terminated in time but I’ll put this down to lack of experience in operating within confined spaces.
Specialist Mordecai: Impressive the amount of firepower he brings. Unfortunately not enough power behind it. Give him some bolters though…
The Karpath Specialists: Noctine once again performed admirably in his duties as tech specialist and medical officer. His apprentice didn’t die, which I will count as an impressive performance.